

The new MacBook Pros are ARM-based, and Parallels can only run the ARM version of Windows 11, meaning that any x86 (32-bit or 64-bit) code must be translated to run on it, which introduces a performance hit. The x86 is a term used to refer to Intel and AMD, being that Intel chip codes ended with "x86", i.e. Yes, it is 64-bit on Intel/AMD (hence x86), not ARM. This is the info about the Display Adapter:Ħ4bit XPression has been available for about 5 years maybe more?

I've just bought a brand new 14 inch MacBook Pro M1 Max.Īfter installing Parallels Desktop with Windows 11 to do some XPression designing I can't get XPression running :-(.Īny thoughts of how to solve this? Because it would be very handy to work from home on this beautiful machine. Test Pilot | Senior Graphic Programmer & Designer

This wouldn't help the issue either, not even considering the massive performance hit that would result (I also have an M1 Pro MBP, and never even considered it for XPression for those reasons).Īs far as I am aware we only officially support NVidia GPUs. Subject: MacBook Pro M1 Max with Parallels Windows 11Īlso, XPression is x86 and would be translated to ARM64.
